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(Tyto)Alba Cervus creature design

The (Tyto)Alba Cervus, or (Barn)Owl Deer. 
First time experimenting with heavy photobashing and overpainting textures to give the creature a more realistic look. Very happy with result! 
Sculpted + polypainted in Zbrush, rendered in Keyshot, photobashed in Procreate and then overall editing in Photoshop. 
I designed this creature with TV+Movie VFX and lookdev in mind, but with a stylistic sculpt to give it extra character and personality. 
I also plan to 3D print this and hand paint in the near future. 
Created for my 2D-3D creature design course with Ehsan Bigloo via Brainstorm School.

main shot

main shot

close up shot

close up shot

backside, no photobash

backside, no photobash

clay render 1

clay render 1

clay render 2

clay render 2

clay render back

clay render back

Thumbnail idea generation sketches. Evidently I went with #3

Thumbnail idea generation sketches. Evidently I went with #3